to the DEN Soldier!
April 2013 Blurb
time I posted a blurb was way back in January of this
year. I'm still lurking about, waiting on EA to give us
some important news regarding the new Command & Conquer
game. Nothing major is going on
with my life off the net. Still entertaining my cats,
doing some fishing on my bass boat, playing my guitar,
and rejoicing that I made it through another winter.
Just a reminder that I am still retired/semi-retired.
I'm sticking around to see if the Command & Conquer
franchise will be resuscitated...Lion
Happy Birthday Cold War Crisis! Thu - Apr 25, 2013, 8:28 am [EST] posted by Lion
On April 20th the Cold War Crisis mod for Zero Hour turned 9 years old. In celebration of that, they released something new for the community.
Shadow (CWC Webmaster) April 20 was the 9th birthday of Cold War Crisis for Zero Hour and to celebrate this, we released a fully automized map-generator called "GENESIS". It is modular and open-source and with a few adoptions should be usable with any other mod and even vanilla ZH, not only CWC. Also we now have a Facebook page, so it should be easier to stay in contact with us for future CWC development infos.
Fixed Launchers for the Ultimate Collection Tue - Dec 4, 2012, 10:21 am [EST] posted by Lion
For those of you wanting to run mods for games in the Ultimate Collection, Bibber on the official C&C Forums has released fixed launchers for all of the games. They have been tested for the English version of the Ultimate Collection. I'm using the new launchers and they work fine for me.
Tiberium Alliances End Game Implemented Tue - Nov 13, 2012, 4:56 pm [EST] posted by Lion
For those 3 million peeps who are playing or who have played Tiberium Alliances (which also includes us Lions), this massively multiplayer online (MMO) strategy game from EA Phenomic has been updated with the implementation of the endgame.
You can head right HERE and watch the video podcast that fills you in on all the exciting details.
Update on C&C Development and Beta Mon - Oct 29, 2012, 1:49 pm [EST] posted by Lion
Command & Conquer community manager CIRE has posted a blog HERE updating us on the new Command & Conquer game currently in the works. Here's a snip:
I wanted to take a few minutes to share some insights with you guys and to give you an idea of what’s going on right now with the new Command & Conquer in development.
Our mission here at Victory Games isn’t as easy as it may appear. I remember the days when I worked on various fan projects and web sites. We had those debates about what the current C&C games suffer from and what needs to be changed. Being a fan, it felt easy to exactly point out the problems followed by “THE” solution for it all, making it the best C&C ever. In fact, we sent APOC (the former Community Manager on C&C) lots of feedback over all those years via mail and even big binders during summits – always including “THE” answers to all problems and beyond.
Now I am sitting with the development team myself and when I look back to the time being just a fan, it makes me smile a bit.
Making game relevant decisions isn’t that easy. Choosing one solution for a potential problem often affects so many other portions of the game – It’s just a big mess sometimes. The team here and I know that previous Command & Conquer titles had issues – some less, some more. C&C4 (yes, I just named it!) was especially far below the expectations and standards a lot of us had for C&C games. So we know how you guys feel – and I am talking a lot with our design team to discuss the game mechanics, features and meta-game of our new Command & Conquer in development.
C&C Ultimate Collection Giveaway! Fri - Oct 19, 2012, 11:50 am [EST] posted by Lion
For those of you who would like to have the new Command & Conquer Ultimate Collection, now is YOUR chance to get it for FREE! I'm giving away three free digital copies this weekend. It includes 17 C&C titles plus the music collection of the best C&C songs. If you are selected a winner, you will receive a key code that can be redeemed at the Origin website to download the Ultimate Collection.
To enter, all ya have to do is send me an email to email@example.com, and put in the subject line ULTIMATE CONTEST. I will select three emails at random, and winners will be notified by Monday, October 22nd. The contest begins now.
C&C Games Online With XWIS Fri - Oct 19, 2012, 11:33 am [EST] posted by Lion
For those of ya that purchased the C&C Ultimate Collection and wanting to play those classic games online with other players, you can with XWIS. Below is a video tutorial to help get ya started. You can also head HERE to view the video on YouTube.
C&C Ultimate Collection Due Out This Week Mon - Oct 1, 2012, 7:10 pm [EST] posted by Lion
Just a friendly Lion reminder that the Command & Conquer Ultimate Collection will be available for purchase this week, and specifically on Tuesday, October 2nd. According to the Official Ultimate Website, it should be available at Wally World...(Wal-Mart), Best Buy, and Gamestop. You can of course order it online as well. It comes in both a physical and digital version. The physical version includes a code to download the 17 titles, the music CD, the commemorative art, and the early access to Command & Conquer. The digital version includes the 17 titles, the early access to Command & Conquer, and the music compilation as a download within Origin. There is NO physical disks with the games on them. You'll have to download all 17 games to your computer. All of the 17 games have been updated to work for Windows 7 and Windows Vista.
Single Player For Command & Conquer Mon - Sep 10, 2012, 10:17 am [EST] posted by Lion
In a recent interview with Frank Gibeau, president of EA Labels, it was revealed that there WILL be single player for Command & Conquer Free to Play. Here's a sniperoo from that interview.
When Command & Conquer: Generals 2 made the transition to free-to-play, Electronic Arts decided to ditch the game's single-player to concentrate on cooperative and competitive play, but that's no longer the case, an official tells Polygon.
"Our intention with Command & Conquer is to create a triple-A experience," Frank Gibeau, president of EA Labels told Polygon in a recent interview. "And by that I mean we're using Frostbite tech, we're using very high-end graphics."
"Does that mean it's not going to have single-player? No, that's something we've obviously heard loud and clear that is important to people. The beauty of free-to-play, is that we can adjust and adapt to what we're hearing as opposed to, 'I'm sorry, it's two months from ship and it is what it is.' It's a very different model because you don't have to build as much. You build in response to your audience."
More of this interview posted at The Verge can be read HERE.
EA_CIRE Chimes in on Russian Interview Wed - Sep 5, 2012, 10:06 am [EST] posted by Lion
C&C community manager EA_CIRE wanted to clarify some things that were said in that Russian interview with EA's Sean Decker. Hopefully to smooth out some of the confusion that went along with that interview.
Let's get in here to clarify some things:
- Sean Decker's answer actually hit me by surprise. But i will give you guys a little bit more insights on how to read the "2 factions at launch" quote. "At launch" isn't really the best term to describe it - The beta will only have two playable factions, yes. This is considered launch for us, as the service needs to be up and running, obviously. The beta period is all about working on stabilizing the game and it's KPIs. But obviously we have more Generals inspired factions in the works, that will be introduced later during beta or when the game drops it's beta tag.
- Pay to win: I wrote some things to consider regarding to P2W in another thread. But again, just because you can buy SOMETHING in a store, doesn't mean it will be pay to win! There are good examples out there, that incorporate a non Pay 2 Win store. I've raised that flag within the developer team multiple times now and they are aware that a p2w store in an RTS will harm the consumer experience.
- Command & Conquer as Service: The announced Command & Conquer will indeed be a whole C&C service platform that leverages the power of Frostbite 2. We will start by visiting the Generals universe as first content. Over a long period of time we ultimately want to visit the other great C&C Universes to become part of the platform. The details on "Do I chose the universe on start" or "Can I play GDI vs Sowjets vs GLA" are not finalized yet - It's more of a rough idea - However, No exact details on the how itself.