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No Fog
of War Script:
(created by trunkskgb) This script will remove the fog
of war from your map. Good for testing out your maps
before releasing them to the public. You must install
the script on the map you want to lift the fog of war.
Instructions included in the readme file. |
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Download No
Fog of War Script HERE » (1.5kb) |
C&C3
Map Manager:
With this program from
CNC Generals World
you can
install fan maps from C&C fansites without having to
delve into your computer's folders to find the right
place to put them: Map Manager handles this for you. Map
Manager also allows you to delete fan maps after you get
sick of them. If you have it installed, you can even
launch Worldbuilder directly from the program to edit
your own map creations. For more info and the download,
click on the link below. |
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C&C3 Map Manager Info & Download HERE » |
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Intro
Script:
Ever play a map that had text scrolling across the
screen in the beginning? Now you can incorporate that
into your map with ease. This script does it for
you...just one file to edit and your all set to go.
Instructions included with the download. Special thanks
to Dave at
DCOM Productions for his help. |
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Download Intro
Script files HERE » (1.6kb) |
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Krileon's WB Editor Script Package:
UPDATED (5/19/2007)
This download contains over a dozen special scripts for importing
into your map. For example, infantry only maps, capture
the flag, TS Ion Storm script, spawning units for a
convoy, working reinforcement bays, and more. Special thanks
to
Krileon for this script package. Instructions
included with the scripts. |
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Download Script Package HERE » (52.5kb) |
Post
Effect Option TGAs:
In the WB Editor you'll find an 'Edit Post Effects'
table. Click on the example picture so you can see the
suggested settings you can use as a starting point, then
adjust to your taste. You can create special lighting
effects with this, and can use special .tga files
included with this download. You'll find complete
instructions inside the zip file. Special thanks
to Smurf Bizkit at
Derelict Studios for this. |
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Download
PostFX TGAs file HERE » (62kb) |
River
TGAs:
These .tga files are for adding something extra to your
rivers. They are used in the 'River Options' window (see
picture to your left). When you create a river and click
on it's trigger area, the River Option window will pop
up. You'll see where you can change the .tga files.
You'll find complete instructions inside the zip file. Special thanks
to Smurf Bizkit at
Derelict Studios for this. |
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Download
PostFX TGAs file HERE » (318kb) |
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No
Superweapons
Script:
Just as the name suggests, this map script removes
superweapons from the game while using the map that has
this script applied. Installation instructions included
with the download. Special thanks
to oxi at
MP-Gaming for his help. |
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Download No
Superweapon Script file HERE » (1.07kb) |