This mod was created by TheGunrun. (Website
Lot's of changes to the game all aimed at making
gameplay fun. For instance, GDI Harvesters can acquire
the rail gun upgrade, Mammoths are twice as strong, all
Nod hub defenses have five defenses per hub. Juggernauts
deal twice as much damage. Obelisks and Zone Troopers
can fire at aircraft now. Avatars are now more powerful.
They can also fire while moving and at aircraft. The
Temple of Nod now comes with five complimentary obelisks
of light. Walls have been added. Tripods can now attack
air units. The Nod Nuke's damage radius has been
multiplied by three (BOOM!). Just a few examples of the
many radical changes in this mod.
Works for both
the standard and Kane editions. Must have the latest
C&C3 patch for the mod to work.
included readme file for a full list of changes.
C&C Retarded Mod V2.8 HERE »
C&C3 Pro Mod V5.0:
This mod was created by MrJuju4u and TehVaMpYrE, and is
being billed as a professionally designed modification
of CnC3. It
massive improvements over the original product. Lots of
tweaks and changes. Far too many to list here. To
install, download the .exe file to your desktop, then
double click on it. No changes are made to your original
game. A 'shortcut' will be placed on your desktop. Just
click it to play the mod. Visit the mod's official website
HERE for more info.
Pro V5.0 HERE »
This mod was created by
DeeZire. It is based off of jonwil's walls mod.
This mod adds buildable walls for all three faction in
the C&C3 game. In addition to the walls, the mod also
disables the intro movie, and fixes a couple of bugs in
the AI object listings. Very easy to install.
Instructions included in the download. Works for both
the standard and Kane editions.
C&C3 Mini Mod HERE » (1.12 MB)
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