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The maps available
below were made by DEN staffer DaRkAlEx. More to be added in the
future.
NOTE:
These maps work in skirmish mode against the computer. IF you want
to play them online, you MUST remove the custom art.tga file
found inside the map folder, else the map will NOT transfer online
to another player.
Map
name:
Winding
Rivers
Winding
Rivers, a beautiful map set in a Blue zone, is meant to
be reminiscent of the grassy maps of the original
Command and Conquer. It is quite large for only two
players. The layout is un-symmetrical. The map features
two small towns, realistic looking rivers, forested
areas, and lighting set for afternoon. Many different
routes to the enemy base, and lots of tiberium fields
scattered around should make for some fun gameplay.
Enjoy the map! |
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Screenshots:
Picture 1 -
Picture 2
Date Released: December 15, 2007 |
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Download Winding Rivers HERE » (672kb) |
Map
name:
Coastal
Conflict-Yellow Zone
This
is a detailed 4-player map set in a Yellow Zone. It was
designed for 2v2 East vs West team games, and features a
coastal tropical setting, some buildings to garrison,
and plenty of Tiberium for the harvesting. Lighting is
set for afternoon. This map is NOT intended for
tournament play as it is not symmetrical, nor entirely
balanced. It has a slightly un-symmetrical layout to
present interesting battlefield scenarios. Enjoy the
map! |
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Screenshots:
Picture 1 -
Picture 2
Date Released: April 30, 2007 |
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Download Coastal Conflict HERE » (546kb) |
Map
name:
Up
North-Yellow Zone
Alex's first C&C3 map is a
detailed 2-player map set in a Yellow Zone. It takes
place somewhere in North America, and features a lake,
lush green rolling hills, some buildings to garrison,
and plenty of Tiberium for the harvesting. Very eye
appealing map! |
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Screenshots:
Picture 1 -
Picture 2
Date Released: April 20, 2007 |
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Download Up North HERE » (348kb) |
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