« previous map page | next 20 maps here »

Map name:  Cliff Combat Map Pack by CommanderMikeB - This map pack contains two maps. Cliffside Struggle was designed for comp stomps, and Cliffside Combat was designed for online play, but can also be used for play against the computer AI. Both maps are for 4-players.
Download Cliff Combat Map Pack HERE »  (1.77MB)   Date Released: July 11, 2007

 

Map name:  Abandoned Rail by Nick F. - This large 8-player map has loads of detail in it, and is very eye appealing. But all that detail does require a hefty computer to run it. Most people will have to turn down the graphics in order to play it at a decent framerate. This map will not be playable for some due to it's size.
Download Abandoned Rail HERE »  (782kb)   Date Released: July 11, 2007

 

Map name:  Western Europe by RedFox34 - This is a 3-player asymmetrical map that attempts to replicate the invasion of France in 1940. One player starts in Germany, one in France, and the final on an isolated England, making for interesting matches requiring more than a tank rush to win. Somewhat limited room to build in the northwest corner. The other two player positions have good room.
Download Western Europe HERE »  (479kb)   Date Released: July 11, 2007

 

Map name:  Chokepoint by Aveleo101 - This is a 4-player symmetrical map. Desert themed, one large Green tib field between the bases on either side. In the center is the 'Chokepoint' on either side of which are meduim-sized blue Tib fields. There are also some tech buildings in the chokepoint area. Adequate room to build.
Download Chokepoint HERE »  (128kb)   Date Released: July 11, 2007

 

Map name:  Harbor Warfare by madsci989 - This is a detailed 5-player map designed for 2v3, but it also makes for an interesting 1v1. The setting is in a Nod harbor with 2 island bases. The ai plays very well, and there is a great deal of resources. Adequate room to build.
Download Harbor Warfare HERE »  (442kb)   Date Released: July 11, 2007

 

Map name:  Apothea by Nexolate - This A relatively large 4-player night map based on the Nod Docks Mission (Hampton Roads). The Map is centered around a large dock containing a large Man-Made Tiberium Pit stretching from Player 1 to 4. The Tiberium in the Pit has an accelerated Growth Rate, meaning that even if you have 4 Harvesters working down there, you may have difficulty running out. To the North of the Map is a large Cliff with a small, abandoned Rebel Camp containing 3 Tiberium Spikes. Due to the cramped nature of the Map, a special script has been included (provided by Krilion) that makes the map Infantry Only with the exception of Harvesters and MCVs.
Download Apothea HERE »  (500kb)   Date Released: July 11, 2007

 

Map name:  Gangrene by wsted439 - This 2-player map is in a red zone, and a tiberium polluted river runs through the map. The terrain has been contaminated by tiberium and the map has an overall green tint. The bases are separated by the river and there is green and blue tiberium as well as tiberium spikes, silos, and an EMP control center. Plenty of room to build.
Download Gangrene HERE »  (490kb)   Date Released: June 5, 2007

 

Map name:  Area 51 by Ltd. Sir Fear - This is a scripted, mystic 4-player map which includes rivers, lakes, waterfalls, train, trucks and some special buildings. In the middle of the map (Area51) some UN-Soldiers guard the secret of Area 51. Be careful when you fight against these soldiers. Find out if there is really an Alien in Area 51.
Download Area 51 HERE »  (570kb)   Date Released: June 5, 2007

 

Map name:  Harrisburg Bedlam by John O'Leske - Welcome to the Harrisburg blue zone. This eye appealing 4-player map offers the perfect compromise between rural and urban America. It features a subway system, lots of buildings to garrison, plenty of Tiberium, and even GDImart has moved into town. Adequate room to build and expand.
Download Harrisburg Bedlam HERE »  (531kb)   Date Released: June 5, 2007

 

Map name:  Tournament Heat by wsted439 - This is an eye-apealing 2-player map. The lighting is a tad bright in this one, but tolerable. The base locations and tiberium are symmetrical, and the setting is a desert. The center of the map features a blue zone city. Most of the map is a wasteland with six tiberium fields, a few tiberium spikes, two tiberium silos, and a few mutant hovels.
Download Tournament Heat HERE »  (714kb)   Date Released: May 25, 2007

 

Map name:  Nahes Treffen by ZoneTrooperEx - This is is a small close quarters 2-player eye appealing map taking place in a yellow zone. It features both starting and expansion Tiberian fields along with a couple tib spikes to fight over. Adequate room to build.
Download Nahes Treffen HERE »  (217kb)   Date Released: May 25, 2007

 

Map name:  City Under Siege by PC32435 - This is an eye-apealing urban blue zone large 4-player map with plenty of space for large battles and equal amounts of tiberium. Lots of buildings to garrison. Also comes with an IONstorm effect.
Download City Under Siege HERE »  (348kb)   Date Released: May 21, 2007

 

Map name:  Scrappers Valley by John O'Leske - This is a detailed 2-player map set in a yellow zone. Scenario is a mountainous countryside, bridges to cross, and some buildings to garrison. Adequate Tiberium for harvesting and plenty of room to build.
Download Scrappers Valley HERE »  (404kb)   Date Released: May 21, 2007

 

Map name:  Death Peak by BinAly - This is an eye appealing 2-player map. A river separates the players, with some shallow areas to cross. There is two Tiberium Fields for each player, one green and one blue. Also, there are three Tiberium Spikes on each side os the river, one near the base and two far away. Expansion Bases were put in the map for strategic ground control near the start and the end of the river.
Download Death Peak HERE »  (421kb)   Date Released: May 21, 2007

 

Map name:  The Hunters by SoD.X - This is an asymmetrical eye appealing 8-player map set in unknown region where terrain still remains hardly touched by Tiberium. Basically it's flat terrain with lots of rivers, adequate Tiberium, and room to build.
Download The Hunters HERE »  (786kb)   Date Released: May 21, 2007

 

Map name:  River Valley by Dan Toro - This is 6-player map designed for team play. North vs South map. Map has 4 bridges (2 are destructible for strategic purposes). It also has an island in the middle for extra tiberium if needed, as well as an EMP control center and a Subway Hub. Subway entrances throughout the map that can be used either for a sneak attack or to allow rapid transit of infantry between allied bases. Some entrances are destructible to prevent too much of an advantage for the player that controls the hub.
Download River Valley HERE »  (852kb)   Date Released: May 21, 2007

 

Map name:  Mountain Assault by dudley - This is a 2-player map. It's a symmetrical map set in a scenario of the blue zone with a decent amount of Tiberium for both players. Features mountains and rivers. Plenty of room to build and expand.
Download Mountain Assault HERE »  (320kb)   Date Released: May 21, 2007

 

Map name:  Aftermath by zgtrman97 - This is an eye appealing 2-player map. It's small size should offer up some quick battles. There is one blue/green tiberium field and one tiberium spike for each player. The base areas are a tad small, but enuf room to build.
Download Aftermath HERE »  (327kb)   Date Released: May 17, 2007

 

Map name:  Conduit Contention by VonBing - This is a symetrical 6-player map with an arena like appearance, though it still maintains a natural look. In the center of the map is a hill with 2 blue tiberiums fields and an EMP. Adequate starting tiberium and plenty of room to build. Good map for team games.
Download Conduit Contention HERE »  (1.07MB)   Date Released: May 17, 2007

 

Map name:  River Bend by David Bland - This is a two player Map. It depicts a Town in a Blue Zone. This map has one main route to the other base and one backdoor route. There is one green Tiberium field and 3 Tiberium Spikes at each starting location. There are other Tiberium Spikes, an EMP Control Center, and Subway Hub in Town with two Subway entrances on the map. There is also a waterway and two bridges.
Download River Bend HERE »  (337kb)   Date Released: May 17, 2007

 

Map name:  [PFT] River Tactics by [PFT]Bambi - This is a detailed symmetrical 6 player map, which should be played 3v3. The whole map is set in the area around Albania and consists of high mountains, plenty of room to build, 12 green, 2 green-blue, and 2 blue well placed tiberium fields. It has a river which is flowing from north to south in the middle of the map. (The middle part of the river is passable, to not let the 4 bridges be the only way to get on the other side of the map.) Bunkers are placed near tech-buildings and civil buildings are placed at hard fought areas, for the tactic aspect.
Download [PFT] River Tactics HERE »  (463kb)   Date Released: May 14, 2007

 

Map name:  Silent Grave by oxi - This map is a futuristic recreation of the Red Alert: A Path Beyond and Red Alert 1 map Shallow Grave. After decades of Tiberium growth the lake has since disappeared, the remaining pit has been infested with Tiberium. The disfigured banks of the lake have been severly eroded by Tiberium. Tiberium veins break through the surface frequently and localized ion storms plague the area. Never-the-less the large quantity of Tiberium makes this area attractive to Nod, GDI and Scrin forces. Two man made slopes are the only way into the Tiberium pit, command the pit and conquer your enemy.
Download Silent Grave HERE »  (360kb)   Date Released: May 14, 2007

 

Map name:  Beach Side by David Bland - This is a 4-player map. A town in a Blue Zone with a beach to the left. The town is in between the top and bottom starting areas. The town is divided  by canals each having two bridges crossing them. Adequate Tiberium and room to build.
Download Beach Side HERE »  (138kb)   Date Released: May 12, 2007

 

Map name:  Urbania by David Bland - This is a two player Map. It depicts a town in a Blue Zone at night. Player starting positions are in the top left and bottom right corners with green Tiberium fields. There is one main route to get to the opposite players base which is over a Bridge through the town. There are two back doors to each base. There is also one Blue Tiberium field and two Tiberium Spikes in the corners of the map.
Download Urbania HERE »  (177kb)   Date Released: May 12, 2007

 

Map name:  Burning Anger by Time2KILL - This is a detailed 8-player map. It is somewhat asymmetrical in that each base has a different layout, yet a diagonal river divides teams into an "L" shape. The bottom bases are divided by cliffs and generally are less accessible. The top bases are divided by Tiberium chasms of various shapes. Tiberium fields regenerate roughly 10% faster than normal. Three bridges and
a land-like bridge provide access across the river.
Download Burning Anger HERE »  (496kb)   Date Released: May 10, 2007

 

Map name:  Dirt Valley by Jason - This is an 8-player map that has been scripted with ion storms and some other surprises. Layout is basically flat with a few cliff and plateaus. Plenty of Tiberium and adequate room to build. Good for FFA or team play.
Download Dirt Valley HERE »  (436kb)   Date Released: May 10, 2007

 

Map name:  Twilight Flame Remake by Genome - This is a remake of the CnC: Generals 8-player map, Twilight Flame. Follows basically the same layout. Plenty of Tib fields and room to build.
Download Twilight Flame Remake HERE »  (502kb)   Date Released: May 10, 2007

 

Map name:  4Play V2.0 by Thrawn28 - This is a 4-player Red Zone map, with more than enough resources to go around, there are also garrisonable bunkers and a few tech buildings. This is a maze type map.
Download 4Play V2.0 HERE »  (398kb)   Date Released: May 7, 2007

 

Map name:  Dune by v1rtu - A 2-player eye appealing map somewhat inspired by the good old Dune II. It's set in the desert (surprise..), and resources are fairly limited on this one. Has mountainous terrain and adequate room to build and expand.
Download Dune HERE »  (458kb)   Date Released: May 7, 2007

 

Map name:  Fallen Island by Cody aka g0dAries - This is a 2-player island map. Each player starts on his/her own island, with islands connected by bridges. Two Tiberium fields for each player, and adequate room to build.
Download Fallen Island HERE »  (285kb)   Date Released: May 7, 2007

 

« previous map page | next 20 maps here »