CNC: Generals Game Engine

 

This section describes the game engine that will be used to drive the graphics in the game. more info will be added as it becomes available.

 

Sage Game Engine

The new game engine that will give us super looking game graphics was developed by EA Pacific. It uses Westwood's W3D rendering technology, developed for CNC: Renegade, on top of a brand new 3D engine. This will allow for dynamic lighting that casts realistic shadows and impressive reflections on most objects. Spectacular visual effects are now possible with the Sage engine powering the game. One example of a unique effect is the stop-camera motion. Blow up a gas station, for instance, and the action will freeze in mid-explosion, and the camera will quickly pan around the environment, revealing pieces of debris and shrapnel suspended in the air, before the action promptly resumes. Another impressive feature of the Sage technology is the way it renders smoke. While that might not seem like a big deal, seeing a city smoldering after an exhausting battle is a sight to behold. 

This new engine will also allow game missions to take place during different times of the day, with realistic lighting changes, etc.

 

 

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