| -Generals
Editing Utilities:
(thanks DeeZire)
DeeZire's small set of handy utilities for use in editing
Generals based off original development tools. Includes
WNDEdit, particle editor, script debugger, a fix for the 'Mesh
Mold Tool' in the World Builder Editor that will allow you to
create pre-fabricated terrain features on your maps such as
ramps, bowls and hemispheres...useful in making things like
volcanoes, etc. A few more useful goodies inside the zip
download. |
| Download
Generals Editing Utilities » (2.4MB) |
| -Lightening
FX Scripts:
Created by RVMECH, these scripts will simulate lightening effects and rain sounds
in the map you create with the World Builder Editor. Simply import the
scripts into the civilian folder. Download comes with complete
instructions. |
| Download
Lightening FX Scripts » (1.1kb) |
| -Almost
Human AI Map Maker Kit:
Includes the latest version of RVMECH's "Almost Human AI
Script". This kit includes everything for the budding map maker to incorporate the
newest version V1.6 into his or her map. It includes documentation and a basic flat map for inspection on the proper installation of the AI. |
| Download
AHAI Map Maker Kit » (114kb) Screens: USA
| GLA
| China |
-Almost
Human AI Mod Kit:
This special kit is for fans that want to use RVMECH's "Almost
Human" AI in any map. It comes with documentation, two .big files and a
desktop shortcut for XP users. It incorporates the -mod command line. This will allow the use of both ai's, normal or
RVMECH's AHAI, depending on whether the normal desktop shortcut or the AHAI shortcut are used.
In other words, even if the map doesn't have the "Almost
Human" AI scripted in it, this will allow you to play any map
with this super enhanced AI by simply clicking on a desktop icon and
enabling the AI.
-
NOTE:
Not all maps will work with the AHAI script. If the map's building
area is too small at the player starting points, then the map will NOT
be suitable for using the enhanced AI. It needs more room than normal
AI to build.
|
| Download
AHAI Mod Kit » (100kb) |
| -Intro
Script:
Ever play a map that had text scrolling across the screen in the
beginning? Now you can incorporate that into your map with ease. This
script does it for you...just one file to edit and your all set to go.
Another script created by RVMECH. Instructions included. |
| Download
Intro Script » (1.7kb) |
-WAK
Edit 2.0:
Developed by Simon Platten And Snatters, this utility editor allows you to easily create
several different types of waves for Command and Conquer Generals Maps.
Brings new life to maps with water! Adds lots of interest and eye
appeal if done correctly. Instructions included. Click on the pic to
your left to view the wak editor. |
| Download
WAK Edit 2.0 » (12kb) |
| -GENERALS ThudAI
SKIRMISH Script V0.2:
(Updated 5/6/03) Another script that you can use for your maps to enhance the AI for
the game. Basically the AI will build more structures, attack and
defend better, etc. The DEN's RVMECH provided some assistance and consultation
to ThudAI in the making of this AI script. Comes with instructions and
a complete listing of what to expect the AI to do. |
| Download
ThudAI Skirmish Script » (51kb) |