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GENERALS
Mods Below
Quick
jump to ZERO HOUR Mods Here »
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| -The
United Fighting Force:
NEW - Jan. 22, 2005
[Created by
SLee]
This mod adds a new faction to the Generals game, the United
Fighting Force. New faction includes 15+ new units, many upgrades, sciences and special powers.
You can use the mod for online play, or use it in skirmish
mode. If you use it for online play, your opponent(s) must
also have the mod loaded as well. |
| Download
The United Fighting Force » (7.5MB) |
| -Generals
Half Hour Mod V3.0:
NEW - Aug. 16, 2004
[Created by
JooG]
This mod adds new units, new special weapons, some new upgrades and some new sounds.
Some examples: USA gets Double Barreled Paladin Tank,
O.M.E.G.A. Blast. China gets Iron Dragon Jet and Cluster Tank.
GLA gets Quad Tank and Supply Truck. More units and changes
for all three sides. Included readme file details the changes,
units, etc. |
| Download
Generals Half Hour Mod 3.0 » (7.1MB) |
| -Project
Nuclear Storm [PNS]:
[Created by
NightmareXX]
This mod gives a HUGE boost to the China faction. Changes
include a new powerful Nuke bomb that virtually takes out an
entire base, but takes 10 min. to charge up. Dragon tanks, battle masters and gattling
tanks all auto heal. Supply depot comes with three trucks.
Bunkers can now hold 8 infantry. Lots of other little changes.
Readme file contains all the details. |
| Download
PNS HERE » (434kb) |
| -Triple Threat [USA Faction MOD]:
[Created by
Gen.Hawkes]
This mod makes many changes for the USA side ONLY. USA now
gets the Anthrax bomb, Black Lotus, Jarmen Kell, Artillery
Barrage, Rebel Ambush, and some other changes. Check the
readme file for full details. |
| Download
Triple Threat HERE » (2.1MB) |
| -No
Superweapons Mod V2.0:
[Created by The Biggest Panda Ever] This mod basically disables all
superweapons for all sides in both Skirmish and Lan games, etc. Instructions included in the readme file.
Works with Generals version V1.6. |
| Download
No Superweapons Mod 2 » (8kb) |
| -Saber's
Mod:
[Created by Saber] Lots of cool new toys to play with
in this one. USA side gets a Specter gunship (limit 2).
Stealth Nuke with awesome firepower...China Migs now carry 4 bombs and
do much more damage. Inferno Cannons fire on the move, do more damage,
etc...GLA goodies include upgraded Mobile Scud Launchers, Rocket
Buggies carry more rockets, etc. Lots more added. Check the included
readme file for full details. |
| Download
Saber's Mod » (689kb) |
| -All
Out Mod:
[Created by runt9] Lots of changes to most of the
units in the game. Also adds in a mobile patriot missile launcher.
Plenty of surprises in this mod...check the included readme file for
details. |
| Download
All Out Mod » (630kb) |
| -Bringer
of Light 2 (Updated):
[Created by Davoiss] Now works with Generals Patch
V1.6. This mod makes changes to one
single unit...China's Nuke Cannon. It now fires at a range 4 times
greater than normal. You can only produce 5 of them. Their cost is
2,000. Their weapon also does more damage. New sounds too. Check the
included readme file for more details and instructions on installing
this mod. |
| Download
Bringer of Light Mod 2 » (923kb) |
| -Meat
Grinder Mod:
[Created by CopyKat & Blkwaltz3] Remember the
"Meat Grinder" mode that came with the Red Alert2 game? This
is similar to that in that this mod limits your army to the basic soldiers and vehicles by disabling everything above the warfactory from being built. (With a few exceptions.) This lets the player get his base up quickly and get right to the fighting! |
| Download
Meat Grinder Mod » (263kb) |
| -Trans
Water Mod:
[Created by Ivan] This mod will turn the water in
whatever Generals map you use into transparent (with a little blue color).
Water color is brighter also. |
| Download
Trans Water Mod » (85kb) See
screenshot here » |
| -No
Superweapons Mod:
[Created by W2K] This mod basically disables all
superweapons for all sides. Instructions included in the readme file. |
| Download
No Superweapons Mod » (72kb) |
| -Crusader
Mod II:
[Created by TheGreatVirus] Changes the USA Crusader Tank back to the original one with a hover upgrade.
Get the hover upgrade at the War Factory. Also, infantry units bleed
in this mod, and a few other subtle changes. |
| Download
Crusader Mod II » (530kb) |
| -No
Shroud Mod:
[Created by Nuker] This cool mod will make it so there is no shroud in the game.
Not for use online. Only for skirmish games against the comp. By the
way, if your Command Center is destroyed the shroud reappears. |
| Download
No Shroud Mod » (93kb) |
| -Nukes
For ALL Mod:
[Created by Nuker] This little mod gives nuke capabilty
to all three sides in Generals. China of course already has the nuke.
GLA gets a new bomb truck that sets off a nice little nuke. And
finally the USA side gets a nuke bomb for the Aurora Bomber. |
| Download
Nukes For All Mod » (172kb) |
| -Balance
Mod:
[Created by Ed Robinson] This mod is designed to enrich the C&C gamer by changing a few of the values for units. This
doesn't make everything super powered and make you invincible, but it will enhance your game slightly. |
| Download
Balance Mod » (261kb) |
| -Stealth
Nuker Mod:
[Created by Nuker] A very simple mod that gives the USA
Stealth Bomber a nuke. It takes a little longer to build, but is worth
the time. Cost is $4,500. This mod replaces the original Stealth
Bomber. Just remember that if you play skirmish mode against a USA AI
opponent, then that AI player will also have the Stealth Nuke! Makes
for some interesting games. |
| Download
Stealth Nuker Mod » (172kb) |
| -GDI
Orca Mod:
[Created by planetshaun (website)]
Replaces the USA Comanche Helicopter with a GDI Orca. Very cool mod! |
| Download
GDI Orca Mod » (103kb) |
| -Airwars
Mod:
[Created by ?] A simple mod that improves the weapons,
armor, and speed of all air units in the game. |
| Download
Airwars Mod » (197kb) |