Command & Conquer 3: Kane's Wrath World Builder Editor map scripts and other files for use in the WB Editor and related files are available for downloading on this section. All downloads do come with instructions for their use.


 

Reinforcement Bay Script: (created by Bryant21) This is a Reinforcement Bay script created for use in Kane's Wrath. It will place one bay on a map and spawn a unit every 40 seconds as well as announcing it to all factions. All of this can be changed and customized. Instructions included in the readme file.
Download Reinforcement Bay Script HERE »  (5.84kb)

 

Click to EnlargeC&C3 & Kane's Wrath Map Manager: With this program from CNC Generals World you can install fan maps from C&C fansites without having to delve into your computer's folders to find the right place to put them: Map Manager handles this for you. Map Manager also allows you to delete fan maps after you get sick of them. If you have it installed, you can even launch Worldbuilder directly from the program to edit your own map creations. For more info and the download, click on the link below.
C&C3 Map Manager Info & Download HERE »

 

Intro Script: Ever play a map that had text scrolling across the screen in the beginning? Now you can incorporate that into your map with ease. This script does it for you...just one file to edit and your all set to go. Instructions included with the download. Special thanks to Dave at DCOM Productions for his help.
Download Intro Script files HERE »  (1.6kb)

 

click to enlargePost Effect Option TGAs: In the WB Editor you'll find an 'Edit Post Effects' table. Click on the example picture so you can see the suggested settings you can use as a starting point, then adjust to your taste. You can create special lighting effects with this, and can use special .tga files included with this download. You'll find complete instructions inside the zip file. Special thanks to Smurf Bizkit at Derelict Studios for this.
Download PostFX TGAs file HERE »  (62kb)

 

click to enlargeRiver TGAs: These .tga files are for adding something extra to your rivers. They are used in the 'River Options' window (see picture to your left). When you create a river and click on it's trigger area, the River Option window will pop up. You'll see where you can change the .tga files. You'll find complete instructions inside the zip file. Special thanks to Smurf Bizkit at Derelict Studios for this.
Download PostFX TGAs file HERE »  (318kb)