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Renegade
Model -
Advanced Communications Center Purchase Terminal:
This is a purchase terminal with custom texture applied. The PT is editable
and will work in-game. PT picture is here.
Program - Mix File Extractor:
This program will extract the files from the game mix archives of CNC:
Renegade. It was made by Benjamin Haisch of Gamefile
Formats.
Demo INI Files:
These are the extracted .INI Files from the demo version of Renegade. There
is a total of 19 .ini files contained in the download.
GMAX Editing Program:
GMAX is a free 3D content creation
platform designed to let game enthusiasts create custom art for their
favorite titles. It includes many powerful tools including polygon and
patch editing, texturing, lighting, and simple keyframe animation.
When included as part of a game title, game packs can be loaded into gmax
to provide a highly customized, title-specific game content editing and
creation platform, allowing game players to build and share their own
creations, and hours of added enjoyment of their favorite game titles.
You can download gmax from Discreet
at this
location.
Westwood
Renegade Tool: NOTE:
This tool [Game Pack] needs to be used along with the GMAX Editing Program
above. The download below includes an editor, a gmax plugin, and a wealth of
tutorial information to aid in your Renegade mod and map making creations.
Westwood
Official Renegade Mod Tool - Updated 6/28/02
Official
Westwood Mod Tutorials can be found here. NOTE:
The updated Game
Pack from Westwood comes with a new feature called a heightfield
editor. Greg
Hjelstrom (Lead designer of Renegade), explains how to use this new
editor below.
Here's how
to use the heightfield editor:
1- Go to the "Heightfield" tab of the presets pane and click
"Create New..."
2- Specify the width and length of your level and the point density. Note
that these settings cannot be changed after the fact and you cannot delete a
heightfield from an LVL once you've created it.
3- To edit your height field click the "Heightfield Edit Mode"
icon on the main toolbar. You can then use the brush types on the
Heightfield tab to edit the terrain. Most brushes do one operation when you
left-click and the opposite operation when you right-click.
4- Set up the textures you want to use on your terrain in the
"Materials" section of the heightfield panel. NOTE: all textures
used on a heightfield must be in a "heightfield" subdirectory in
your mod. Use the "Texture Paint" brush to "spraypaint"
texture onto your terrain.
Visit
Westwood's Official
Renegade Website for all the latest updates, or keep checking the
CNCDEN newspage where all of the latest news
concerning Renegade will be posted!
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