CNC: Renegade was originally
designed to be a third-person action game, but it was made into a true
first-person shooter to further immerse players into its environments (a
third-person mode is still available).
You'll assume the role of none
other than Nick "Havoc" Parker, the loud-mouthed GDI
commando unit from the original Command & Conquer, and in true
C&C fashion, he'll be tasked with toppling the forces of the
Brotherhood of Nod.
about a dozen such missions in Command & Conquer Renegade, and
they'll see Havoc travel through a variety of locations, which vary from
a beach in the warm tropics to a massive Nod facility located in the
middle of an ice-capped mountain.
Renegade will also introduce a third side into this classic rivalry:
a splinter group of elite special forces called the Black Hand, which
actually operates within Nod. Unlike its Nod counterparts, the Black
Hand doesn't care about media perception or public support, and as a
result, it's utterly ruthless in its military actions and completely
devoted to its cause.
Renegade will ship with three
different multiplayer modes--deathmatch, team deathmatch, and Command
& Conquer--which will pit a team of GDI players against a team of
NOD players, with the objective being to destroy each other's bases. Up
to 32 players can be on a team. Players choose from various units from
both the NOD and GDI sides. Players have a set number of "free
units" such as soldiers and engineers, but as their Tiberium levels
increase, they can buy more specialized units such as snipers, rocket
soldiers and even characters from the game.
There are about 20-or-so types of
actual foot soldiers. These enemies are separated by four distinct
ranks, and each rank has around six different soldier types, such as
minigunners and rocketeers. Additionally, you'll run across a veritable
arsenal of Nod vehicles, most of which are favorites straight out of
Command & Conquer, including stealth tanks, Apache helicopters, and
the flame tank.
Playing as Havoc, you'll have over
20 weapons available to you for defeating the Nod forces.
Havoc can actually jump into one
of several vehicles in the game, drive them around, and even fire any
guns that they may have. The GDI Humm-Vee, APC, medium tank, and the
massive mammoth tank are all completely interactive.
A typical mission in CNC: Renegade
will have anywhere between two and four such primary objectives, as well
as some secondary objectives that aren't quite as vital but will still
earn you points for successful execution.
Each mission is briefed to you,
either by your superior officer via a cinematic or explained by EVA (you
remember EVA, right? EVA was the computer voice from the C&C games)
each mission has primary as well as secondary missions.
Although it's not necessary to
complete all the secondary missions in a given level, you have to
complete the primary ones to advance to the next. Missions range from
basic search and destroy to more involving ones where you have to
destroy a specific computer in a building or contacting specific
Another cool aspect about the
missions is how you can go about beating them. You can either go the
stealthy way - by using your sniper rifle and taking out NOD forces one
by one, or you can go the old fashioned way and just kill everything in
sight. The developer's of Renegade wanted to give the players the
flexibility to choose for themselves.
Players can even build vehicles
such as tanks, APCs and buggys. The strategies you come up with while
playing is literally endless. Do you rush in with tanks and snipers or
do you sit back and wait for the enemy to come to you? Do you build
tanks and destroy the enemy's Harvester and cripple their economy? The
brilliant thing is it's all up to you.