|
GDI Vehicles
|
Humvee:
Cost = 400 credits. This lightly armored vehicle comes with a machine gun mounted on top and can
carry two passengers. One can do the driving and the other can fire
it's weapon. It's very fast and great for hit n run tactics on the
battlefield! Use it to get into the enemy base for an engineer rush
on a base structure.
|
Armored Personnel Carrier
(APC): Cost = 700 credits. This is your troop transport
that can carry six players. Comes complete with a machine gun. It will protect your troops whilst running through the battlefield arena.
Load up some Engineers and head off to the enemy base to wreak
'HAVOC' on their base!
|
Mobile Rocket
Launcher [MRLS]:
Cost = 800 credits. This is great for taking to the enemy base and using against troops
and structures, but should be backed up with protection [tanks n
engies] due to it's slow speed and light armor. It has a long range
of fire, and can be used on enemy base defenses without putting
yourself in harms way. It also does collateral damage wherever the
rockets hit! |
Medium Tank:
Cost = 800 credits. This big hulk of a tank fires armor-piercing shells. It's also a tough kill and can withstand some punishment, but not too much!
It can carry two passengers. When you encounter infantry on the
battlefield, take the tank and run em over! Best to take along
an engineer to repair your tank. |
Mammoth Tank:
Cost = 1,500 credits. This
is the biggest tank on the battlefield. It's slow but powerful and
can do much damage to an enemy base and units on the battlefield. It can also withstand
punishment from enemy fire. It can carry two passengers and comes
with two cannons for twice the FUN! Plus it's secondary weapon is a
duel Rocket Launcher. Due to it's very slow speed and maneuverability,
it should be backed up with other faster vehicles and some infantry
as support. A good tactic is to take along an Engineer so he can
keep your tank in repair! It's all about team work. |
|
NOD Vehicles |
NOD Buggy:
Cost = 300 credits. It's an all-terrain [FAST] ride armed with an M-60 Machine Gun. Use this vehicle for those hit and run tactics and catch the enemy
off-guard with an engie rush. It can carry two passengers. It can't withstand much punishment due
to it's light armor, so stay away from tanks else you'll lose your
ride! |
Armored Personnel Carrier
(APC): Cost = 700 credits. This is your troop transport
that can carry six players. It will protect your troops whilst running through the battlefield arena.
A good tactic is to fill it up with Engineers, head off to the enemy
base, unload em and head for the structures to do some serious
damage! |
Mobile Artillery:
Cost = 450 credits. This vehicle is mounted with a long range gun used for taking out
enemy base structures. Allows you to keep a safe distance from base
defenses while hitting targets inside the base. It can carry
two passengers. It's a slow moving vehicle, so it should be escorted
with some light tanks. It's gun is effective against all targets of
opportunity. |
Light Tank:
Cost = 600 credits. It's not as powerful as the GDI Medium tank, but it is faster and
can be maneuvered around the interior of a base with ease. It
can carry two passengers. If you encounter GDI tanks, don't sit in
one spot, but rather keep the tank moving and firing at the same
time. |
Flame Tank:
Cost = 800 credits. The action gets heated up when using this puppy! Works well against
both armored vehicles, infantry, and structures. It can carry two
passengers. It's surprisingly fast for it's size and can do major
damage if you can get it inside the enemy base. Torch anything ya
see! |
Stealth Tank:
Cost = 900 credits. Nod is known to use stealth techniques. Use this tank to sneak it
into enemy bases undetected and destroy buildings and other vehicles. It can
carry two passengers. It's fast, but it's armor is light. Best to
keep it moving and firing at the same time. |
|
Universal
Vehicle [GDI & Nod] |
| Tiberium Harvester: This bulky vehicle is used to work in the Tiberium fields. It scoops up the raw Tiberium and transports it to the Refinery for processing. It's also armor plated for added protection. It
spawns at the Refinery automatically and is not available for purchase in
multiplayer. If the base Refinery gets destroyed you won't get any
more purchasing credits to buy stuff, so it's important to protect
your base Refinery! |